This Spooky-Cute Brain-Teaser Serves as the Ideal Alternative to Frightening Flicks

Not all Halloween horror adventure needs to scare you. From beloved classics like mystery-solving cartoons to endearing shows including Over the Garden Wall, numerous spooky-season favorites offer entertainment without increasing anxiety. There’s also, a increasing selection of ghostly-adorable titles featuring autumn atmosphere, yet without the sleep-with-the-lights-on level of terror. Gloomy Eyes was released in September, and acts as an superb cozy option to the truly terrifying games of 2025.

The game visual
Screenshot: Developers, Studio, Art Team, Be Revolution/Untold Tales

A Unique Collaborative Solo Quest

Labeled as a solo collaboration problem-solving title, Gloomy Eyes teams up a zombie boy named Gloomy and a living girl known as Nena as they begin an adventure to return daylight to their dark, dark realm. Their design resembles stylized dolls mixed with the figures from a stop-motion animation. Their pale-skinned and tired-looking appearance borrows heavily from the appearance of Gothic fantasy movies, and the plot is a archetypal suitable for everyone journey. The duo builds an strong friendship over the course of the game’s 14 chapters as Nena strives to demonstrate to her priest uncle that, hey, perhaps living-impaired beings can be friendly.

Innovative Problem-Solving Features

This unique term originates from the game’s world-based challenges. When Gloomy and Nena cross paths, players alternate amidst the newfound friends to complete challenges and advance through the areas. As an undead, Gloomy cannot pass through the brightness of a light source, while Nena may be grabbed by wandering undead unless a beam is shone on them.

They must collaborate effectively — in practice, players control them simultaneously — to finish levels. Nena could adjust or briefly disable lights to open routes for Gloomy, while the thoughtful boy will employ his undead power to rearrange objects in the world, opening up ways for Nena.

This adventure gameplay
Image: Creators, Studio, 3DAR, Publishers

Engaging Level Design

The puzzles remind me a bit of The Gardens Between, in the way the levels are hovering, model-like designs that the view pans around in coordination with your protagonists. Gloomy Eyes’ worlds are quite fun, guiding the friends around a fair and through a ghostly building, including other locales. There’s a “diorama view” button that enables you to view from afar and turn the levels, both for enjoy the artwork and search for ways that may not have been apparent.

Minor Hiccups and Overall Experience

Here lies one of the sole difficulties with Gloomy Eyes. Comparable to other games with a fixed perspective, sometimes it's unclear where the heroes are able to move. Gamers could require to simply collide with a few random items to determine which ones are interactable, as it’s not always intuitive.

However, those minor obstacles don’t get in the way of a eerie-adorable good time. Gloomy Eyes runs on the short side, with about a few sessions worth of challenges. Advanced areas integrate minor sneaking and action elements with the challenge completion, as Gloomy Eyes marches toward a fulfilling — and slightly unexpected — finale.

Accessibility and Conclusion

Players shying away from the scares of fear-inducing titles should definitely try Gloomy Eyes. The game is out on Nintendo platform, Sony system, computer, and Xbox, and is presently discounted for 25% off on online stores.

Gloomy Eyes is out now on multiple platforms and provides a pleasurable option for players in search of autumn enjoyment minus the intense scares.

Rebecca Williams
Rebecca Williams

A seasoned designer and strategist with over a decade of experience in transforming brands through innovative and user-centered approaches.